#include <StallCommand.h>
#include "Machine.h"
#include <MachineCommands.h>
const char StallCommand::myName[] =
"Stall";
const char*
StallCommand::name() {
return
myName; };
bool
StallCommand::isStallCommand() {
return
true; };
bool
StallCommand::execute(
Machine* machine ) {
return
Pause::execute( machine ); };
void
StallCommand::reportInterpolationStatus(
Machine* machine,
String* msgPtr ) {
*msgPtr += INTERPOLATOR_STALLED; };