#include <SetMaxInterpolationSpeed.h>
#include <Machine.h>
const char SetMaxInterpolationSpeed::myName[] =
"SetMaxInterpolationSpeed";
const char*
SetMaxInterpolationSpeed::name() {
return
myName; };
SetMaxInterpolationSpeed::SetMaxInterpolationSpeed( char* data ) {
float intSpeed;
sscanf(
data,
"%f",
&intSpeed );
interpolationSpeed = 1.0 / intSpeed; };
bool
SetMaxInterpolationSpeed::execute( Machine* machine ) {
machine->maxInterpolationSpeed = interpolationSpeed;
return
true; };